Paddle Tennis 2

Paddle Tennis

General Rules for Paddle Tennis – Doubles

1. Starting the Match

  • A toss decides which team serves first or chooses the court side.
  • The opposing team chooses the remaining option.
  • Each team chooses which player serves first.

2. Serving Rules (Doubles-Specific)

  • Serve must be underhand and struck below the waist.
  • Server must stand behind the baseline.
  • Serve must land in the diagonal service box.
  • Only one serve attempt is allowed.
  • Server alternates sides after each point (right to left).
  • Serving order within a team must remain the same throughout the set.
  • Receiving order must remain consistent for the entire set.

3. Court and Position Rules

  • Both teammates stand on their side of the court.
  • Either receiving team player may return as long as the receiving order is followed.
  • Players may switch positions after the serve is returned.
  • No player may touch the net or cross into the opponent’s side.
  • Players cannot obstruct the opponent’s shot.

4. Scoring System

  • Uses tennis scoring: 15–30–40–Deuce–Advantage–Game.
  • A set is won by winning six games with a 2-game lead.
  • At 6–6, a tiebreak is usually played to 7 points (win by 2).
  • Matches are typically best of 3 sets.

5. When a Point Is Won

  • Opponents fail to return the ball.
  • The ball is hit into the net or out of bounds.
  • The ball bounces twice before returning.
  • Foot fault is committed on serve.
  • Opponents interfere with play.
  • Either team player may hit the ball, but only one may strike it per shot.

6. Let Rules

  • Serve touches the net but lands correctly.
  • External interference stops the rally.
  • A ball from another court enters play.
  • Unexpected disturbance interrupts play.

7. Change of Ends

  • Teams switch sides after every odd-numbered game (1, 3, 5, etc.).

8. Equipment Rules

  • The paddle must be solid with holes and no strings.
  • The ball must be a low-pressure sponge/rubber type.
  • Equipment must be officially approved.

9. Foot Fault Rules

  • Server steps on or over the baseline before contact.
  • The server moves feet improperly during serve.
  • Both feet must remain behind the baseline at contact.

10. Team Communication

  • Teammates may talk during points, including calling shots (“mine!”, “yours!”).
  • Players may not shout or gesture intentionally to distract opponents.

11. Dress Code

  • Event-approved T-shirts must be worn during gameplay.
  • Event-approved cap should be worn if required by the event rules.
  • Players may wear any appropriate sports trousers or shorts suitable for movement and comfort.
  • Proper sports shoes with good grip must be worn.